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Vvvvvv potential for anything
Vvvvvv potential for anything





vvvvvv potential for anything

“Plenary (game complete jingle)” is weirdly triumphant in a very spacey way.

vvvvvv potential for anything

Meanwhile “Path Complete” prepares the listener for the bass heavy “Passion for Exploring” and “Phear” offers an 8-bit ghostly wind (it’s even a mystery as to whether this track is actually in the game). “Powerup” opens the soundtrack well, while “Pause” offers a filtered, treble heavy and grainy jingle that effectively leads into “Pushing Onwards”. As a result, the jingles don’t feel unnecessary and actually break up the rest of the album nicely. This is all presented in a coherent order that makes sense for standalone listening both in context and out of context. The soundtrack consists of nine tunes, five jingles and two other interesting tracks.

#VVVVVV POTENTIAL FOR ANYTHING PLUS#

The resultant soundtrack release, PPPPPP, is lovingly crafted - as is evident right from the start with its incredibly clever album artwork (a parody of a certain famous album) and title (look at the titles of all the tracks, plus what does P look like if you turn it 180 degrees?). The sound quality is better than what you”d find on the C64 or NES, but is still firmly routed in the chiptune genre. Pålsson aimed with this soundtrack to create a collection of uptempo and extremely catchy tunes that would make the player want to keep going back to the game for more. Similar to the game itself, the soundtrack - created by Magnus Pålsson, aka SoulEye - is a chiptune throwback to the 80s. Terry Cavanagh is great at coming up with innovative ideas, addictive gameplay, and retro graphics, as exemplified by his first big commercial success VVVVVV.







Vvvvvv potential for anything